![]() ![]() ![]() ![]() I haven’t really decided whether I like the new Corsairs yet. Not a huge fan of these guys, I think there are better options in the list to fill their role which will be discussed later in the review. Their range has been increased to 18 inches, but they take a penalty for moving and shooting which is not so great when you already hit on 5’s. Ghekkotah Hunters still fill the same role. I still find myself using all my unlocks and wanting more, so these guys being Irregular will limit how many units I take. A regiment of these guys can inspire a lot of units in your main battle line and with Defense 6, -/17 Nerve will take a lot of effort to get rid of. They are one of, if not the, best Inspiring source in the game. I personally think they are very good, but don’t know how many units I want in my army. I have not made a list yet that doesn’t have a horde of these guys.Īs I’m sure some have seen, Ancients have been a hotly debated topic in the Salamander Facebook group. With the footprint of the unit it can control multiple objectives and Defense 5, Nerve 21/23 with Phalanx, as stated earlier, is going to be a pain for your opponent to get rid of. I think they are by far the best infantry horde option with Phalanx getting buffed, Primes losing Pathfinder, and Ghekkotah losing attacks. Infantry/Heavy Infantryīig thing that sticks out here is the addition of Ceremonial Guard hordes. The list I ran in 2nd Edition I don’t think would work very well in 3rd, which I think is a common theme across the board with all the different armies.įrom here I’ll break down the units in each category and give my thoughts. I think the army has gotten stronger, but it has changed a fair bit as well. When I started reading through the army list in the new Uncharted Empires book, I saw a lot of changes that I liked. There may not have been as many competitive builds as other armies, but I had a good to great record with the army. I personally think the army was strong in 2nd Edition, but I know that’s not a popular opinion. I have been playing Salamanders since they were being beta tested for the first Uncharted Empires book. I’ll admit now I’m not much of a lore guy and haven’t read it yet, so don’t have anything to say on that front. I guess that’s enough about me let’s get onto the army review. I know this is said a lot, but the best part of Masters for me is hanging out with people I only get to see once a year. This upcoming US Masters event will be my third straight time attending, and each one has been a blast. Now that I’ve said that, I’m sure it comes as no surprise that I have been playing Lizardmen/Salamanders for years. My name is Ryan Munsell and I live in Seattle, married with two kids, the chair of the PNW Region for masters, have been playing wargames for probably around 20 years, and have always loved dinosaurs. I’m sure you all want to jump straight into the Salamanders army review, but since I haven’t written anything on Dash28 yet I figure I should do a quick introduction. I had the pleasure of playing against Ryan’s Salamanders at last years US Masters, so I can speak from experience when I say that he’s a top notch player who knows this army very well. Greetings readers! Today we have another in our series of 3rd edition army reviews, brought to you by a guest author, Ryan Munsell. ![]()
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